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3 Commits
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27aa973f10
| Author | SHA1 | Date | |
|---|---|---|---|
| 27aa973f10 | |||
| 4dd4da3482 | |||
| d288c43ef7 |
19
core/cl_core.lua
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19
core/cl_core.lua
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@@ -0,0 +1,19 @@
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function GB.Core.Start(self)
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Citizen.CreateThread(function()
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while true do
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if NetworkIsSessionStarted() then
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TriggerEvent('gb-core:start')
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TriggerServerEvent('gb-core:serverStart')
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break
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end
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end
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end)
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end
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GB.Core.Start(self)
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RegisterNetEvent('gb-core:client:getObject')
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AddEventHandler('gb-core:client:getObject', function(callback)
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callback(GB)
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print('Called back ' .. GB .. )
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end)
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35
core/sv_core.lua
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35
core/sv_core.lua
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@@ -0,0 +1,35 @@
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RegisterServerEvent('gb-core:serverStart')
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AddEventHandler('gb-core:serverStart', function()
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local src = source
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Citizen.CreateThread(function()
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local identifier = GetPlayerIdentifiers(src)[1] -- gets IDENTIFIER:1234567890
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if not identifier then
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DropPlayer(src, "Identifier not located.") -- Removes player if not found
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end
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return
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end)
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end)
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RegisterNetEvent('gb-core:server:getObject')
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AddEventHandler('gb-core:server:getObject', function(callback)
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callback(GB)
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end)
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--// COMMANDS \\--
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AddEventHandler('gb-core:addCommand', function(command, callback, suggestion, args)
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GB.Functions.addCommand(command, callback, suggestion, args)
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end)
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AddEventHandler('gb-core:addGroupCommand', function(command, group, callback, callbackfailed, suggestion, args)
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GB.Functions.addGroupCommand(command, group, callback, callbackfailed, suggestion, args)
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end)
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--// CALLBACK SERVER \\--
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RegisterServerEvent('gb-core:server:triggerServerCallback')
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AddEventHandler('gb-core:server:triggerServerCallback', function(name, requestId, ...)
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local src = source
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GB.Functions.TriggerServerCallback(name, requestId, src, function(...)
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TriggerClientEvent('gb-core:client:serverCallback', src, requestId, ...)
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end, ...)
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end)
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118
events/cl_events.lua
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118
events/cl_events.lua
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@@ -0,0 +1,118 @@
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--// CALL GB.\\--
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GB.Functions = GB.Functions or {}
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GB.RequestID = GB.RequestID or {}
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GB.ServerCallback = GB.ServerCallback or {}
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GB.ServerCallbacks = {}
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GB.CurrentRequestId = 0
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GB.Functions.GetKey = function(key)
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local Keys = {
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["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F4"] = 166, ["F5"] = 167, ["F6"] = 168, ["F7"] = 169, ["F8"] = 56, ["F9"] = 57, ["F10"] = 165,
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["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 159, ["4"] = 160, ["5"] = 164, ["6"] = 161, ["7"] = 162, ["8"] = 163, ["9"] = 84, ["0"] = 83, ["-"] = 245, ["="] = 246,
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["BACKSPACE"] = 177, ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["I"] = 199, ["O"] = 39, ["P"] = 40,
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["["] = 39, ["]"] = 40, ["ENTER"] = 18, ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["J"] = 311, ["K"] = 311, ["L"] = 182,
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["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81, ["RIGHTSHIFT"] = 21,
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["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70, ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
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["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
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["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118, ["N+"] = 96, ["N-"] = 97
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}
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return Keys[key]
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end
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GB.Functions.GetPlayerData() = function(source) -- get all data from the database for the player
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return GB.GetPlayerData
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end
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--// ADMIN [BASIC] \\--
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GB.Functions.DeleteVehicle = function(vehicle)
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SetEntityAsMissionEntity(vehicle, false, true)
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DeleteVehicle(vehicle)
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end
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GB.Functions.GetVehicleDirection = function()
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local src = PlayerPedId()
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local srcCoords = GetEntityCoords(src)
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local inDirection = GetOffsetFromEntityInWorldCoords(src, 0, 10, 0)
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local rayHandle = StartShapeTestRay(srcCoords, inDirection, 10, src, 0)
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local numRayHandle, hit, endCoords, surfaceNormal, entityHit = GetShapeTestResult(rayHandle)
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if hit == 1 and GetEntityType(entityHit) == 2 then
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return entityHit
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end
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return nil
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end
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GB.Functions.DeleteObject = function(obj)
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SetEntityAsMissionEntity(obj, false, true)
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DeleteObject(obj)
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end
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GB.Functions.GetClosestPlayer = function(coords)
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local players = GB.Functions.GetPlayers()
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local closestDistance = -1
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local closestPlayer = -1
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local coords = coords
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local usePlayerPed = false
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local src = PlayerPedId()
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local srcID = PlayerId()
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if coords == nil then
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usePlayerPed = true
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coords = GetEntityCoords(src)
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end
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for i = 1, #players, 1 do
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local target = GetPlayerPed(players[i])
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if not usePlayerPed() or (usePlayerPed and players[i] ~= PlayerId) then
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local targetCoords = GetEntityCoords(target)
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local distance = GetDistanceBetweenCoords(targetCoords, coords.x, coords.y, coords.z, true)
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if closestDistance == -1 or closestDistance > distance then
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closestPlayer = players[i]
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closestDistance = distance
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end
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end
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end
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return closestPlayer, closestDistance
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end
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--// CALLBACKS \\--
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GB.Functions.TriggerServerCallback = function(name, cb, ...)
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GB.ServerCallbacks[GB.CurrentRequestId] = cb
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TriggerServerEvent('gb-core:server:triggerServerCallback', name, GB.CurrentRequestId, ...)
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if GB.CurrentRequestId < 65535 then
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GB.CurrentRequestId = GB.CurrentRequestId + 1
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else
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GB.CurrentRequestId = 0
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end
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end
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GB.Functions.GetPlayers = function()
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local MaxPlayer = 120
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local players = {}
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for i = 0, MaxPlayer, 1 do
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local src = GetPlayerPed(i)
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if DoesEntityExist(src) then
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table.insert(players, i)
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end
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end
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return players
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end
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RegisterNetEvent('gb-core:client:serverCallback')
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AddEventHandler('gb-core:client:serverCallback', function(requestId, ...)
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GB.ServerCallbacks[requestId](...)
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GB.ServerCallbacks[requestId] = nil
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end)
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--// OTHER \\--
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RegisterNetEvent('gb-setCharacterData')
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AddEventHandler('gb-setCharacterData', function(Player)
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pData = Player
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end)
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18
fxmanifest.lua
Normal file
18
fxmanifest.lua
Normal file
@@ -0,0 +1,18 @@
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fx_version 'cerulean'
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games 'gta5'
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author 'gb-framework'
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description 'n/a'
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version '0.0.1'
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-- dependency 'ghmattimysql'
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client_scripts {
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'core/cl_core.lua',
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'events/cl_events.lua'
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}
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server_scripts {
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'core/sv_core.lua'
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}
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