153 lines
5.2 KiB
Lua
153 lines
5.2 KiB
Lua
--// CALL GB.\\--
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GB.Functions = GB.Functions or {}
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GB.Commands = {}
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GB.CommandsSuggestions = {}
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GB.ServerCallbacks = GB.ServerCallbacks or {}
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GB.ServerCallback = {}
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--// CALLBACKS \\--
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GB.Functions.RegisterServerCallback = function(name, cb)
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GB.ServerCallback[name] = cb
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end
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GB.Functions.TriggerServerCallback = function(name, requestId, source, cb, ...)
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if GB.ServerCallbacks[name] ~= nil then
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GB.ServerCallbacks[name](source, cb, ...)
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end
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end
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--// FUNCTIONS \\--
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GB.Functions.getPlayer() = function(source)
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if GB.Players[source] ~= nil then
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return GB.Players[source]
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end
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end
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GB.Functions.AdminPlayer = function (source) -- ADMIN
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if GB.APlayers[source] ~= nil then
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return GB.APlayers[source]
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end
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end
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--// EVENTS \\--
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RegisterNetEvent('gb-core:server:updatePlayer')
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AddEventHandler('gb-core:server:updatePlayer', function()
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local src = source
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local player = GB.Functions.GetPlayer(src)
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if player then
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Player.Functions.Save()
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end
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end)
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--// SQL \\--
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GB.Functions.CreatePlayer = function(source, Data)
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exports['ghmattimysql']:execute(`INSERT INTO players (`Identifier`, `license`, `name`, `cash`, `bank`) VALUES (@identifier), (@license), (@name), (@cash), (@bank)`, {
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['identifier'] = Data.identifier,
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['license'] = Data.license,
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['name'] = Data.name,
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['cash'] = Data.cash,
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['bank'] = Data.bank
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})
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print('[GB-Core] ' ..Data.name..' was created successfully')
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GB.Functions.LoadPlayer(source, Data)
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end
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GB.Functions.LoadPlayer = function(source, pData, cid)
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local src = source
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local identifier = pData.identifier
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Citizen.Wait(7)
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exports['ghmattimysql']:execute(`SELECT * FROM players WHERE identifier = @identifier AND cid = @cid`, {['@identifier'] = identifier, ['@cid'] = cid}, function(result)
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-- SERVER
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exports['ghmattimysql']:execute(`UPDATE players SET name = @name WHERE identifier = @identifier AND cid = @cid`, {['@identifier'] = identifier, ['@name'] = pData.name ['@cid'] = cid})
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GB.Player.LoadData(source, identifier, cid)
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Citizen.Wait(7)
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local player = GB.Functions.getPlayer(source)
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TriggerClientEvent('gb-setCharacterData', source {
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identifier = result[1].identifier,
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license = result[1].license,
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cid = result[1].cid,
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name = result[1].name,
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cash = result[1].cash,
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bank = result[1].bank,
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citizenId = result[1].citizenId,
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})
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TriggerClientEvent('gb-core:playerLoaded', source)
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-- TODO: TriggerClientEvent() for UI
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-- TODO: Trigger for ADMIN
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end)
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end
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--// COMMANDS \\--
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GB.Functions.addCommand = function(command, callback, suggestion, args)
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GB.Commands[command] = {}
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GB.Commands[command].perm = math.maxInteger
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GB.Commands[command].group = group
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GB.Commands[command].cmd = callback
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GB.Commands[command].callbackfailed = callbackfailed
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GB.Commands[command].arguments = arguments or -1
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if suggestion then
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if not suggestion.params or not type(suggestion.params) == "table" then suggestion.params = {} end
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if not suggestion.help or not type(suggestion.help) == "string" then suggestion.help = "" end
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GB.CommandsSuggestions[command] = suggestion
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end
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ExecuteCommand('add_ace group.' .. group .. ' command.' .. command .. ' allow')
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RegisterCommand(command, function(source, args)
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local src = source
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local pData = GB.Functions.AgetPlayer(src)
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if (src ~= 0) then
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if pData ~= then
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if pData.Data.usergroup == GB.Commands[command].group then
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if ((#args <= GB.Commands[command].arguments and #args == GB.Commands[command].arguments) or GB.Commands[command].arguments == -1) then
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callback(src, args, GB.Players[src])
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else
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callbackfailed(src, args, GB.Players[src])
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end
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end
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else
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if ((#args <= GB.Commands[command].arguments and #args == GB.Commands[command].arguments) or GB.Commands[command].arguments == -1) then
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callback(src, args, GB.Players[src])
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end
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end
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end
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end, true)
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end
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--// GROUPS \\--
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GB.Functions.setupAdmin = function(player, group)
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local identifier = player.Data.identifier
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local pCid = player.Data.cid
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exports['ghmattimysql']:execute(`DELETE FROM ranking WHERE identifier = @identifier`, {['@identifier'] = identifier})
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Wait(1000)
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exports['ghmattimysql']:execute(`INSERT INTO ranking (`usergroup`, `identifier`) VALUES (@usergroup, @identifier)`, {
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['@usergroup'] = group,
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['@identifier'] = identifier
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})
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print('[GB-Core] Function Group: ' .. group)
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TriggerClientEvent('gb-admin:updateGroup', player.Data.PlayerId, group)
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end
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GB.function.BuildCommands = function(source)
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local src = source
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for k, v in pairs(GB.CommandsSuggestions) do
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TriggerClientEvent('chat:addSuggestion', src, '/'..k, v.help, v.params)
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end
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end
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GB.function.ClearCommands = function(source)
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local src = source
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for k, v in pairs(GB.CommandsSuggestions) do
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TriggerClientEvent('chat:addSuggestion', src, '/'..k, v.help, v.params)
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end
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end |