Files
gb-core/gameplay/gameplay.lua
2025-11-13 02:58:19 +01:00

42 lines
1.1 KiB
Lua

local function StartingRoleplay()
Citizen.CreateThread(function()
for i = 1, 25 do
EnableDispatchService(i, 25)
end
for i = 0, 255 do
if NetworkIsPlayerConnected(i) then
if NetworkIsPlayerConnected(i) and GetPlayerPed(i) ~= nil then
SetCanAttackFriendly(GetPlayerPed(i), true, true)
end
end
end
end)
Citizen.CreateThread(function()
while true do
Wait(1000)
local Player = PlayerId()
SetPlayerWantedLevel(Player, 0, false)
SetPlayerWantedLevelNow(Player, false)
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(1000)
local pos = GetEntityCoords(PlayerPedId(), false)
local dist = GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(-1)), 2729.47, 1514.56, 23.7, false)
if dist > 150.0 then
ClearAreaOfCops(pos, 400.0)
else
Wait(5000)
end
end
end)
end
AddEventHandler('gb-core:start', function()
StartingRoleplay()
end)